Strategies: Sea - Jailer of Justice
- Spawn Conditions
- Trade Second Virtue (Fortitude), Deed of Moderation (Ix'DRK), High-Quality Xzomit organ to ???
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- ??? is at F-11 in Al'Taieu
- Drops
- Justice Torque (STR/GKatana/Scythe)
- Justice Sword
- Fourth Virtue
- Party
- DD/NIN
- DD/NIN
- RDM/NIN
- BRD/WHM
- BLM/SCH
- BLM/SCH
Notes
- Xzomit (30,000 HP?)
- BST (no Double Attack)
- Susceptible to Slow, Elegy
- Immune to Stun, Gravity, Paralyze, Bind??
- Charms whoever has hate
- Will only use damage TP moves if both TP buffs are active
Fighting Justice
- DD tanking
- BRD double marches on DD, double ballad on mages
- When a DD gets charmed, BRD Horde Lullaby's them and RDM Sleep IIs over top
- If both DDs are charmed, the RDM will be next on the hate list and they will hold it until a DD becomes uncharmed
- BLMs take turns Parsimony+AMII on the pets, resting while the other casts
Abilities
- Charm
- Lasts several minutes
- Summon Qn'xzomit
- 2000 HPs
- move at flee speed
- Mijin Gakure after taking too much damage
- Takes extra damage (a single AM2 will kill one)
- Dual Strike
- Single target Stun
- Ink Cloud
- AoE blind
- Saline Coat
- Enhances Magic Defense
- Mantle Pierce
- Single target weight
- Molluscous Mutation
- Defense Boost
- Siphon Discharge
- Cone water damage and Knockback