MysticDhalmelHerder

Strategies: Sea - Jailer of Temperance

Spawn Conditions
Lottery spawn from the Eo'zdei in one of the 5 towers on the ground level of Grand Palace of Hu'Xzoi
Pops 3-5 seconds after killing the placeholder
True PH moves every game day, so try to kill them all close to the same time
Drops
Temperance Torque (CHR/Axe/Staff)
Temperance Axe
First Virtue
Party (RDM bouncing)
RDM/NIN
RDM/NIN
WHM/BLM
BLU/NIN, SMN, or COR x?
THF (TH, if you want the torque)
Party (straight tanking)
DD/NIN (all 3 damage types)
DD/NIN (all 3 damage types)
WHM
BRD
RDM (if using BLUs as DDs)
THF (TH, if you want the torque)

Notes

Dealing multiple damage types

Popping Temperance

Fighting Temperance (RDM bouncing)

Fighting Temperance (straight tanking)

[positioning diagram]

Abilities

Reactor Cool
Defense Boost and an undispellable Ice Spikes
Static Filament
Cone attack and Stun
Absorbed by 1-2 shadows
Used only when it has bars surrounding it
Reactor Overload
8' AoE damage and Silence
Absorbed by 1-3 shadows
Used only when it has rings surrounding it
Decayed Filament
8' AoE damage and Poison (18hp/tick)
Absorbed by 2 shadows
Used only when it has bars surrounding it
Reactor Overheat
Cone attack and Plague
Absorbed by 1-3 shadows
Used only when it has rings surrounding it
Optic Induration
Major damage cone attack and long-lasting petrification
Ignores shadows and lowers hate significantly