Strategies: Sea - Jailer of Temperance
- Spawn Conditions
- Lottery spawn from the Eo'zdei in one of the 5 towers on the ground level of Grand Palace of Hu'Xzoi
- Pops 3-5 seconds after killing the placeholder
- True PH moves every game day, so try to kill them all close to the same time
- Drops
- Temperance Torque (CHR/Axe/Staff)
- Temperance Axe
- First Virtue
- Party (RDM bouncing)
- RDM/NIN
- RDM/NIN
- WHM/BLM
- BLU/NIN, SMN, or COR x?
- THF (TH, if you want the torque)
- Party (straight tanking)
- DD/NIN (all 3 damage types)
- DD/NIN (all 3 damage types)
- WHM
- BRD
- RDM (if using BLUs as DDs)
- THF (TH, if you want the torque)
Notes
- Zdei (? HP)
- SAM (no Double Attack)
- Susceptible to Gravity (builds resistance?)
- Immune to Slow, Elegy, Paralyze, Stun, Bind, Blind
- Immune to magic damage (Quick Draw still works)
- Uses Meikyo Shisui
- Immune to all but one type of physical damage, depending on form
- Rings: Slashing
- Poles: Piercing
- None: Blunt
Dealing multiple damage types
- BLU
- NIN (Katana, Dagger, Hades Saintes)
- SAM (Honebami, Polearm, Great Katana)
- MNK (Vampiric Claws, Birdbanes)
- WAR (Great Axe, Polearm, H2H)
Popping Temperance
- 5 placeholders, 1 in each tower
- The real placeholder moves every game day
- Split people up to kill the PH in each tower to increase the chance of spawning
- Gravity, pull him to the square room, and kite him until everyone else gets there
Fighting Temperance (RDM bouncing)
- RDMs stand on opposite sides of the square kiting room and bounce hate back and forth
- BLUs use appropriate damage spells, depending on the form
- WHM keeps up Burn, Choke, and Shock; Stona if someone gets Petrified
- Gravity and kite when he two-hours in blunt form or he will petrify everyone and you will wipe
- If using CORs, he will never use TP moves outside of two-hour
Fighting Temperance (straight tanking)
- Keep up Marches and Haste
- Have tanks stand on opposite sides to avoid multiple petrifications
- Stona ASAP so they start building hate again
- Gravity and kite when he two-hours in blunt form or he will petrify everyone and you will wipe
[positioning diagram]
Abilities
- Reactor Cool
- Defense Boost and an undispellable Ice Spikes
- Static Filament
- Cone attack and Stun
- Absorbed by 1-2 shadows
- Used only when it has bars surrounding it
- Reactor Overload
- 8' AoE damage and Silence
- Absorbed by 1-3 shadows
- Used only when it has rings surrounding it
- Decayed Filament
- 8' AoE damage and Poison (18hp/tick)
- Absorbed by 2 shadows
- Used only when it has bars surrounding it
- Reactor Overheat
- Cone attack and Plague
- Absorbed by 1-3 shadows
- Used only when it has rings surrounding it
- Optic Induration
- Major damage cone attack and long-lasting petrification
- Ignores shadows and lowers hate significantly